UX DESIGN // VISUAL DESIGN

Sentinels of Light

// Sentinels of Light is a global cross in-game markting event in League of Legends universe. I played a crucial role as one of the responsible individuals for creating an in-client narrative adventure and marketplace, showcasing all-new game modes, Sentinel and Ruined skins, unique missions, and rewards. The design system was carefully crafted to establish a unique visual consistency between the two antagonist sides.



Hub UX
+Visual Design

// The digital experience progressed through the Rise of the Sentinels story via chapters released weekly. Each week, players explored new regions, gather recruits, and played games to unlock rewards. We made sure the usability, style cues and animations compliment the ornate shape language into a seamless navigation experience.

Sentinels_of_Light_Promo_04.jpg

Roots of Ruin

I also had a role developing a unique visual design composition responsible in providing educational understanding of the Court of Camavor for “Dive Deepers” players. The Family Tree of the Court of Camavor was made of dark mist and showed multiple champions and their connections of the League of Legends universe during the Ruination event.


More
Projects

SEASON 2022
Brand Identity // UI Design

DOJO FIGHTWEAR
Brand Identity // UI Design