UX DESIGN // VISUAL DESIGN

Sentinels of Light

// Sentinels of Light is a global cross in-game markting event in League of Legends universe. I played a crucial role as one of the responsible individuals for creating an in-client narrative adventure and marketplace, showcasing all-new game modes, Sentinel and Ruined skins, unique missions, and rewards. I was the Senior Visual Designer on the marketing team responsible for the Brand and UI Design System. The experience was carefully crafted to establish a unique visual consistency between the two antagonist sides.


Hub UX
+Visual Design

// The digital experience progressed through the Rise of the Sentinels story via chapters released weekly. Each week, players explored new regions, gather recruits, and played games to unlock rewards. I made sure the usability, style cues and animations compliment the ornate shape language into a seamless navigation experience.

Sentinels_of_Light_Promo_04.jpg

Roots of Ruin

I also took on a role designing a unique artwork to educate 'Dive Deepers' players about the Court of Camavor. The Family Tree of the Court of Camavor, crafted from dark mist, depicted multiple champions and their connections within the League of Legends universe during the Ruination event.

More
Projects

SEASON 2022
Brand Identity // UI Design

DOJO FIGHTWEAR
Brand Identity // UI Design