Bruno Galvani

// UI Artist

Bruno Galvani

UI Artist

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MMXXV // Welcome

Selected Works

At Epic Games, Bruno pushes UI development forward by pairing creative vision with efficient execution. His work focuses on creating interfaces that feel intuitive, responsive, and unmistakably modern.

At Epic Games, Bruno pushes UI development forward by pairing creative vision with efficient execution. His work focuses on creating interfaces that feel intuitive, responsive, and unmistakably modern.

At Epic Games, Bruno pushes UI development forward by pairing creative vision with efficient execution. His work focuses on creating interfaces that feel intuitive, responsive, and unmistakably modern.

At Epic Games, Bruno pushes UI development forward by pairing creative vision with efficient execution. His work focuses on creating interfaces that feel intuitive, responsive, and unmistakably modern.

Fortnite

V-Bucks

Bruno worked closely with the Fortnite UI/UX and engineering teams to redesign and implement the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, he helped refine the interface structure to clearly communicate new currency tiers, ensuring visual hierarchy, color usage, and premium treatments were consistent with the broader UX strategy. He translated design intentions into polished in‑engine execution by building custom material shaders, fine‑tuning animations, and aligning every detail with Fortnite’s evolving UI kit.

Bruno worked closely with the Fortnite UI/UX and engineering teams to redesign and implement the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, he helped refine the interface structure to clearly communicate new currency tiers, ensuring visual hierarchy, color usage, and premium treatments were consistent with the broader UX strategy. He translated design intentions into polished in‑engine execution by building custom material shaders, fine‑tuning animations, and aligning every detail with Fortnite’s evolving UI kit.

Bruno worked closely with the Fortnite UI/UX and engineering teams to redesign and implement the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, he helped refine the interface structure to clearly communicate new currency tiers, ensuring visual hierarchy, color usage, and premium treatments were consistent with the broader UX strategy. He translated design intentions into polished in‑engine execution by building custom material shaders, fine‑tuning animations, and aligning every detail with Fortnite’s evolving UI kit.

VALORANT

Store Launch

Bruno was instrumental in bringing the VALORANT Store Beta and console experience to life, shaping everything from the Store Landing and rotating item views to purchase flows, the currency wallet, accessories, and the Night Market. His implementation work elevated the entire presentation through refined typography, polished tile and carousel treatments, adaptive filigree details, and high‑fidelity 3D render integration. The result was a cohesive, high‑quality experience where every design decision translated cleanly into Unreal Engine with smooth, responsive motion.

Bruno was instrumental in bringing the VALORANT Store Beta and console experience to life, shaping everything from the Store Landing and rotating item views to purchase flows, the currency wallet, accessories, and the Night Market. His implementation work elevated the entire presentation through refined typography, polished tile and carousel treatments, adaptive filigree details, and high‑fidelity 3D render integration. The result was a cohesive, high‑quality experience where every design decision translated cleanly into Unreal Engine with smooth, responsive motion.

Bruno was instrumental in bringing the VALORANT Store Beta and console experience to life, shaping everything from the Store Landing and rotating item views to purchase flows, the currency wallet, accessories, and the Night Market. His implementation work elevated the entire presentation through refined typography, polished tile and carousel treatments, adaptive filigree details, and high‑fidelity 3D render integration. The result was a cohesive, high‑quality experience where every design decision translated cleanly into Unreal Engine with smooth, responsive motion.

League of Legends

Sentinels of Light

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. He refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. He refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. He refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

League of Legends

Season 2022

Bruno helped shape the League of Legends 2022 Season launch by defining the brand identity, key art, and motion targets, providing clear art direction for the broader initiative. He established the visual rationale for the updated Season Start logo, its battle‑worn gold look, alignment with in‑game art direction, and flexibility across formats. He also guided the vision for the teaser countdown and in‑client hub, outlining how players should discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

Bruno helped shape the League of Legends 2022 Season launch by defining the brand identity, key art, and motion targets, providing clear art direction for the broader initiative. He established the visual rationale for the updated Season Start logo, its battle‑worn gold look, alignment with in‑game art direction, and flexibility across formats. He also guided the vision for the teaser countdown and in‑client hub, outlining how players should discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

Bruno helped shape the League of Legends 2022 Season launch by defining the brand identity, key art, and motion targets, providing clear art direction for the broader initiative. He established the visual rationale for the updated Season Start logo, its battle‑worn gold look, alignment with in‑game art direction, and flexibility across formats. He also guided the vision for the teaser countdown and in‑client hub, outlining how players should discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

Granville Island Brewing

Small Batch

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Cut the cord

My sign is vital, my hands are cold.

Bruno is a UI Artist who brings the same energy he finds in surfing, gaming, and music into the interfaces he creates. For him, design sits at the intersection of creativity, nature, and play, a way to build digital experiences that stay connected to the real world.

Bruno is a UI Artist who brings the same energy he finds in surfing, gaming, and music into the interfaces he creates. For him, design sits at the intersection of creativity, nature, and play, a way to build digital experiences that stay connected to the real world.

2012

/

2013

Senior Designer

G/PAC

2012

2013

Senior Designer

G/PAC

2014

/

2019

Art Director

9 Letters

2014

2019

Art Director

9 Letters

2019

/

2020

Web Designer

PACIFIC

2019

2020

Web Designer

PACIFIC

2020

/

2022

Senior Designer

Thinkingbox

2020

2022

Senior Designer

Thinkingbox

2022

/

2024

Senior Visual Designer

Riot Games

2022

2024

Senior Visual Designer

Riot Games

2024

/

Present

Senior UI Artist

Epic Games

2024

Present

Senior UI Artist

Epic Games

Lives

07

Level

33

Lives

07

Level

33