Bruno Galvani

// brand & UI designer

Bruno Galvani

Brand & UI Designer

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MMXXV // Welcome

Selected Works

The narrative explores how human intuition and digital tools are becoming part of the same creative process. As the boundary between organic thinking and technological precision fades, our visual identity evolves through this collaboration. Designers remain at the center, adapting, learning, and shaping meaning, while the tools around us extend our ability to create.

The narrative explores how human intuition and digital tools are becoming part of the same creative process. As the boundary between organic thinking and technological precision fades, our visual identity evolves through this collaboration. Designers remain at the center, adapting, learning, and shaping meaning, while the tools around us extend our ability to create.

Fortnite

V-Bucks

Partnering with the Fortnite UI/UX and engineering teams was key to redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, I refined the interface structure to clearly communicate the new currency tiers and ensured the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. That work carried through into polished in‑engine execution, where I built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

Partnering with the Fortnite UI/UX and engineering teams was key to redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, I refined the interface structure to clearly communicate the new currency tiers and ensured the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. That work carried through into polished in‑engine execution, where I built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

Partnering with the Fortnite UI/UX and engineering teams was key to redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Collaborating across disciplines, I refined the interface structure to clearly communicate the new currency tiers and ensured the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. That work carried through into polished in‑engine execution, where I built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

VALORANT

Store Launch

The VALORANT Store’s console debut and Beta implementation relied on a ground-up technical execution of the Store Landing, rotating item views, purchase flows, and the Night Market. This ownership of the UI pipeline bridged the gap between high-level concept and Unreal Engine performance through the development of adaptive systems and modular filigree details that scaled seamlessly across console hardware. By integrating high-fidelity 3D render pipelines and refined typography into a responsive, low-latency interface, the work preserved the brand’s premium aesthetic while ensuring technical stability. Every design decision ultimately translated into a cohesive, high-performance commerce experience defined by smooth, tactile motion and pixel-perfect visual parity for millions of players.

The VALORANT Store’s console debut and Beta implementation relied on a ground-up technical execution of the Store Landing, rotating item views, purchase flows, and the Night Market. This ownership of the UI pipeline bridged the gap between high-level concept and Unreal Engine performance through the development of adaptive systems and modular filigree details that scaled seamlessly across console hardware. By integrating high-fidelity 3D render pipelines and refined typography into a responsive, low-latency interface, the work preserved the brand’s premium aesthetic while ensuring technical stability. Every design decision ultimately translated into a cohesive, high-performance commerce experience defined by smooth, tactile motion and pixel-perfect visual parity for millions of players.

The VALORANT Store’s console debut and Beta implementation relied on a ground-up technical execution of the Store Landing, rotating item views, purchase flows, and the Night Market. This ownership of the UI pipeline bridged the gap between high-level concept and Unreal Engine performance through the development of adaptive systems and modular filigree details that scaled seamlessly across console hardware. By integrating high-fidelity 3D render pipelines and refined typography into a responsive, low-latency interface, the work preserved the brand’s premium aesthetic while ensuring technical stability. Every design decision ultimately translated into a cohesive, high-performance commerce experience defined by smooth, tactile motion and pixel-perfect visual parity for millions of players.

League of Legends

Sentinels of Light

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. I refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. I refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. I refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. Together, these efforts created a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

League of Legends

Season 2022

A key contribution to the League of Legends 2022 Season launch was defining the brand identity, key art, and motion targets that guided the broader initiative. This included establishing the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. I also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

A key contribution to the League of Legends 2022 Season launch was defining the brand identity, key art, and motion targets that guided the broader initiative. This included establishing the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. I also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

A key contribution to the League of Legends 2022 Season launch was defining the brand identity, key art, and motion targets that guided the broader initiative. This included establishing the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. I also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

League of Legends

Branded UI Kit

In the fast‑paced world of game development, I specialize in the rapid delivery of high‑fidelity, bespoke UI components. This collection showcases custom‑ornamented assets built specifically for the League of Legends Marketing Hub inside the game client. Each piece features precision‑crafted filigree work, micro‑detailing, curvature logic, layered linework, and controlled glow treatments engineered to scale cleanly across multiple resolutions and client surfaces. These are “AI‑proof” elements: ornamental frames, iconography, and decorative structures that preserve human craft, intentionality, and stylistic nuance while still supporting the speed and flexibility required by modern production pipelines. This is where handcrafted visual logic meets the technical rigor of the Rift’s ecosystem.

In the fast‑paced world of game development, I specialize in the rapid delivery of high‑fidelity, bespoke UI components. This collection showcases custom‑ornamented assets built specifically for the League of Legends Marketing Hub inside the game client. Each piece features precision‑crafted filigree work, micro‑detailing, curvature logic, layered linework, and controlled glow treatments engineered to scale cleanly across multiple resolutions and client surfaces. These are “AI‑proof” elements: ornamental frames, iconography, and decorative structures that preserve human craft, intentionality, and stylistic nuance while still supporting the speed and flexibility required by modern production pipelines. This is where handcrafted visual logic meets the technical rigor of the Rift’s ecosystem.

In the fast‑paced world of game development, I specialize in the rapid delivery of high‑fidelity, bespoke UI components. This collection showcases custom‑ornamented assets built specifically for the League of Legends Marketing Hub inside the game client. Each piece features precision‑crafted filigree work, micro‑detailing, curvature logic, layered linework, and controlled glow treatments engineered to scale cleanly across multiple resolutions and client surfaces. These are “AI‑proof” elements: ornamental frames, iconography, and decorative structures that preserve human craft, intentionality, and stylistic nuance while still supporting the speed and flexibility required by modern production pipelines. This is where handcrafted visual logic meets the technical rigor of the Rift’s ecosystem.

Granville Island Brewing

Small Batch

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

brand design // DEMO

BrandKit Design System

A growing, work‑in‑progress design system built to show how I structure, scale, and deploy visual languages with speed and precision. This live environment evolves in real time as I expand it into a full component library—complete with patterns, UI elements, and brand foundations.

A growing, work‑in‑progress design system built to show how I structure, scale, and deploy visual languages with speed and precision. This live environment evolves in real time as I expand it into a full component library—complete with patterns, UI elements, and brand foundations.

services

A background spanning 15+ years in Brand & UI Design, with a focus on high‑fidelity implementation and system‑level thinking. I combine craft, technical execution, and AI‑driven efficiency to produce AAA‑quality results at a pace that supports fast‑moving teams and large‑scale products.

A background spanning 15+ years in Brand & UI Design, with a focus on high‑fidelity implementation and system‑level thinking. I combine craft, technical execution, and AI‑driven efficiency to produce AAA‑quality results at a pace that supports fast‑moving teams and large‑scale products.

Brand Identity & motion design

UI Art & Shaders

UX Flows & Prototyping

AI Concepting & Prompting

Brand Identity

UX Flows & Prototyping

Motion Design

UI Art & Shaders

AI Concepting & Prompting

Brand Identity

UX Flows & Prototyping

Motion Design

UI Art & Shaders

AI Concepting & Prompting

2012

2013

Senior Designer

G/PAC

2014

2019

Art Director

9 Letters

2019

2020

Web Designer

PACIFIC

2020

2022

Senior Designer

Thinkingbox

2022

2024

Senior Visual Designer

Riot Games

2024

2026

Senior UI Artist

Epic Games

Experience

Experience

2012

/

2013

Senior Designer

G/PAC

2012

2013

Senior Designer

G/PAC

2014

/

2019

Art Director

9 Letters

2014

2019

Art Director

9 Letters

2019

/

2020

Web Designer

PACIFIC

2019

2020

Web Designer

PACIFIC

2020

/

2022

Senior Designer

Thinkingbox

2020

2022

Senior Designer

Thinkingbox

2022

/

2024

Senior Visual Designer

Riot Games

2022

2024

Senior Visual Designer

Riot Games

2024

/

2026

Senior UI Artist

Epic Games

2024

2026

Senior UI Artist

Epic Games