Bruno Galvani

// visual artist & designer

Bruno Galvani

visual artist & designer

[Scroll]

MMXXV // Welcome

Selected Works

The narrative explores how human intuition and digital tools are becoming part of the same creative process. As the boundary between organic thinking and technological precision fades, our visual identity evolves through this collaboration. Designers remain at the center, adapting, learning, and shaping meaning, while the tools around us extend our ability to create.

The narrative explores how human intuition and digital tools are becoming part of the same creative process. As the boundary between organic thinking and technological precision fades, our visual identity evolves through this collaboration. Designers remain at the center, adapting, learning, and shaping meaning, while the tools around us extend our ability to create.

Fortnite

V-Bucks

Partnering with the Fortnite UI/UX and engineering teams was central to Bruno’s role in redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Always the one to support cross‑disciplinary collaboration, he helped refine the interface structure to clearly communicate the new currency tiers while ensuring the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. His contribution carried through into polished in‑engine execution, where he built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

Partnering with the Fortnite UI/UX and engineering teams was central to Bruno’s role in redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Always the one to support cross‑disciplinary collaboration, he helped refine the interface structure to clearly communicate the new currency tiers while ensuring the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. His contribution carried through into polished in‑engine execution, where he built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

Partnering with the Fortnite UI/UX and engineering teams was central to Bruno’s role in redesigning and implementing the updated V‑Bucks screen in Unreal Engine. Always the one to support cross‑disciplinary collaboration, he helped refine the interface structure to clearly communicate the new currency tiers while ensuring the visual hierarchy, color usage, and premium treatments aligned with the broader UX strategy. His contribution carried through into polished in‑engine execution, where he built custom material shaders, fine‑tuned animations, and aligned every detail with Fortnite’s evolving UI kit.

VALORANT

Store Launch

The VALORANT Store’s console debut and Beta implementation leaned heavily on Bruno’s ground‑up technical execution across the Store Landing, rotating item views, purchase flows, and the Night Market. Always the one bridging disciplines, he helped connect high‑level visual direction with Unreal Engine performance by developing adaptive systems and modular filigree details that scaled cleanly across console hardware. His integration of high‑fidelity 3D render pipelines and refined typography into a responsive, low‑latency interface preserved the brand’s premium aesthetic while maintaining technical stability. Every design decision ultimately translated through Bruno’s pipeline into a cohesive, high‑performance commerce experience defined by smooth, tactile motion and pixel‑perfect visual parity for millions of players.

The VALORANT Store’s console debut and Beta implementation leaned heavily on Bruno’s ground‑up technical execution across the Store Landing, rotating item views, purchase flows, and the Night Market. Always the one bridging disciplines, he helped connect high‑level visual direction with Unreal Engine performance by developing adaptive systems and modular filigree details that scaled cleanly across console hardware. His integration of high‑fidelity 3D render pipelines and refined typography into a responsive, low‑latency interface preserved the brand’s premium aesthetic while maintaining technical stability. Every design decision ultimately translated through Bruno’s pipeline into a cohesive, high‑performance commerce experience defined by smooth, tactile motion and pixel‑perfect visual parity for millions of players.

The VALORANT Store’s console debut and Beta implementation leaned heavily on Bruno’s ground‑up technical execution across the Store Landing, rotating item views, purchase flows, and the Night Market. Always the one bridging disciplines, he helped connect high‑level visual direction with Unreal Engine performance by developing adaptive systems and modular filigree details that scaled cleanly across console hardware. His integration of high‑fidelity 3D render pipelines and refined typography into a responsive, low‑latency interface preserved the brand’s premium aesthetic while maintaining technical stability. Every design decision ultimately translated through Bruno’s pipeline into a cohesive, high‑performance commerce experience defined by smooth, tactile motion and pixel‑perfect visual parity for millions of players.

League of Legends

Sentinels of Light

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. Bruno refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. His efforts came together to create a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. Bruno refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. His efforts came together to create a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

Sentinels of Light was a global cross‑game event in the League of Legends universe, blending an in‑client narrative journey with a dedicated marketplace. Bruno refined usability, visual styling, and animation details to align with the event’s ornate shape language across weekly releases, while also contributing to key art, web integration, and motion graphics. His efforts came together to create a cohesive, high‑quality experience and a unified visual identity that balanced the contrasting aesthetics of the event’s opposing factions.

League of Legends

Season 2022

A key contribution to the League of Legends 2022 Season launch was Bruno’s work defining the brand identity, key art, and motion targets that guided the broader initiative. He established the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. Bruno also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

A key contribution to the League of Legends 2022 Season launch was Bruno’s work defining the brand identity, key art, and motion targets that guided the broader initiative. He established the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. Bruno also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

A key contribution to the League of Legends 2022 Season launch was Bruno’s work defining the brand identity, key art, and motion targets that guided the broader initiative. He established the visual rationale for the updated Season Start logo—its battle‑worn gold finish, alignment with in‑game art direction, and flexibility across formats. Bruno also guided the vision for the teaser countdown and in‑client hub, shaping how players would discover content, engage with live events, and navigate monetization features, resulting in a cohesive and intentional launch experience.

League of Legends

Skins & Moments

This collection highlights the custom ornamental pieces Bruno created for League of Legends skin launches and in‑client moments. Each asset is shaped with care, detailed linework, thoughtful curves, and glow accents that feel alive in the world of the Rift. These frames, icons, and decorative elements carry the personality and craft of hand‑made work while still fitting smoothly into the fast pace of modern production. It’s where Bruno’s sense of style, intention, and the spirit of the game come together.

This collection highlights the custom ornamental pieces Bruno created for League of Legends skin launches and in‑client moments. Each asset is shaped with care, detailed linework, thoughtful curves, and glow accents that feel alive in the world of the Rift. These frames, icons, and decorative elements carry the personality and craft of hand‑made work while still fitting smoothly into the fast pace of modern production. It’s where Bruno’s sense of style, intention, and the spirit of the game come together.

This collection highlights the custom ornamental pieces Bruno created for League of Legends skin launches and in‑client moments. Each asset is shaped with care, detailed linework, thoughtful curves, and glow accents that feel alive in the world of the Rift. These frames, icons, and decorative elements carry the personality and craft of hand‑made work while still fitting smoothly into the fast pace of modern production. It’s where Bruno’s sense of style, intention, and the spirit of the game come together.

Granville Island Brewing

Small Batch

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

Granville Island Brewery partnered with 9 Letters to create a refreshed packaging system that balanced its small‑batch heritage with strong shelf presence. As a staff designer, Bruno helped develop the visual identity for the brewery’s monthly limited releases, guiding concepts through final production and ensuring each label clearly expressed the unique flavor and story of every beer.

brand design // DEMO

BrandKit Design System

A growing, work‑in‑progress design system built to show how I structure, scale, and deploy visual languages with speed and precision. This live environment evolves in real time as I expand it into a full component library—complete with patterns, UI elements, and brand foundations.

A growing, work‑in‑progress design system built to show how I structure, scale, and deploy visual languages with speed and precision. This live environment evolves in real time as I expand it into a full component library—complete with patterns, UI elements, and brand foundations.

services

Bruno brings a background spanning 15+ years in Brand, UI, and Motion Design, with a focus on high‑fidelity implementation and system‑level thinking. He combines taste, craft, technical execution, and AI‑driven efficiency to deliver AAA‑quality work at a pace that supports fast‑moving teams and large‑scale brands and products.

Bruno brings a background spanning 15+ years in Brand, UI, and Motion Design, with a focus on high‑fidelity implementation and system‑level thinking. He combines taste, craft, technical execution, and AI‑driven efficiency to deliver AAA‑quality work at a pace that supports fast‑moving teams and large‑scale brands and products.

Brand Identity & motion design

UI Art & Shaders

UX Flows & Prototyping

AI Concepting & Prompting

Brand Identity

UX Flows & Prototyping

Motion Design

UI Art & Shaders

AI Concepting & Prompting

Brand Identity

UX Flows & Prototyping

Motion Design

UI Art & Shaders

AI Concepting & Prompting

2012

2013

Senior Designer

G/PAC

2014

2019

Art Director

9 Letters

2019

2020

Web Designer

PACIFIC

2020

2022

Senior Designer

Thinkingbox

2022

2024

Senior Visual Designer

Riot Games

2024

2026

Senior UI Artist

Epic Games

Experience

Experience

2012

/

2013

Senior Designer

G/PAC

2012

2013

Senior Designer

G/PAC

2014

/

2019

Art Director

9 Letters

2014

2019

Art Director

9 Letters

2019

/

2020

Web Designer

PACIFIC

2019

2020

Web Designer

PACIFIC

2020

/

2022

Senior Designer

Thinkingbox

2020

2022

Senior Designer

Thinkingbox

2022

/

2024

Senior Visual Designer

Riot Games

2022

2024

Senior Visual Designer

Riot Games

2024

/

2026

Senior UI Artist

Epic Games

2024

2026

Senior UI Artist

Epic Games